DocumentCode
2516398
Title
Motion Data Retrieval from Very Large Motion Databases
Author
Ren, Cheng ; Lei, Xiaoyong ; Zhang, Guofeng
Author_Institution
State Key Lab. of Virtual Reality Technol. & Syst., Beihang Univ., Beijing, China
fYear
2011
fDate
4-5 Nov. 2011
Firstpage
70
Lastpage
77
Abstract
The reuse of motion capture data has become an important way to generate realistic motions. Retrieval of similar motion segments from large motion datasets accordingly serves as a fundamental problem for data-based motion processing methods. The retrieval task is difficult due to the spatio-temporal variances existing in human motion. With the increasing amount of data, the retrieval task has become even more time consuming. In this paper, we present a motion retrieval approach that is capable of extracting similar motion subsequences from very large motion databases given a query motion input. Our method employs BIRCH-based(Balanced Iterative Reducing and Clustering using Hierarchies) clustering method to incrementally cluster poses so as to effectively deal with very large datasets. An elastic LCS(longest common subsequence) algorithm is then proposed to discover the similar motion subsequences based on the posture clustering result. Finally, the motion patterns are extracted and stored, with each pattern containing a set of similar motions. In the runtime retrieval stage, as each stored pattern effectively compared with the query motion, the group of the similar motions is acquired. Experimental results show that our method successfully retrieves similar motions and outperforms the existing methods in time and space costs when applying to very large motion datasets.
Keywords
computer animation; pattern clustering; spatiotemporal phenomena; LCS; balanced iterative reducing and clustering using hierarchies; data retrieval; human motion; longest common subsequence; motion capture data; motion retrieval approach; patterns extraction; posture clustering result; query motion input; spatio-temporal variances; very large motion databases; Clustering algorithms; Humans; Indexes; Legged locomotion; Motion segmentation; Vegetation; character animation; motion capture; motion pattern extraction; motion retrieval;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality and Visualization (ICVRV), 2011 International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4577-2156-4
Type
conf
DOI
10.1109/ICVRV.2011.50
Filename
6092694
Link To Document