DocumentCode
2540877
Title
Controlling view-based algorithms using approximate world models and action information
Author
Bobick, Aaron E. ; Pinhanez, Claudio S.
Author_Institution
Media Lab., MIT, Cambridge, MA, USA
fYear
1997
fDate
17-19 Jun 1997
Firstpage
955
Lastpage
961
Abstract
Most view-based vision algorithms are based on strong assumptions about the disposition of the objects in the image. To safely apply those algorithms in real world image sequences, we propose that a vision system should be divided into two components. The first component contains an approximate world model of the scene-a low accuracy, coarse description of the objects and actions in the world. Approximate world models are constructed and updated by simple vision routines and by the use of action information provided by an external source. The second component employs view-based algorithms to perform required perceptual tasks; the selection and control of the view-based methods are determined by the information provided by the approximate world model. We demonstrate the approximate world model approach in a project to control cameras in a TV studio where the external context is provided by a script
Keywords
computational complexity; computer vision; image sequences; action information; approximate world models; image sequences; perceptual tasks; view-based vision algorithms; Cameras; Computer vision; Context modeling; Face detection; Face recognition; Laboratories; Layout; Machine vision; Solid modeling; TV;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
Conference_Location
San Juan
ISSN
1063-6919
Print_ISBN
0-8186-7822-4
Type
conf
DOI
10.1109/CVPR.1997.609443
Filename
609443
Link To Document