DocumentCode
2556360
Title
POPTEX: Interactive ocean model visualization using texture mapping hardware
Author
McPherson, Allen ; Maltrud, Mathew
Author_Institution
Adv. Comput. Lab., Los Alamos Nat. Lab., NM, USA
fYear
1998
fDate
24-24 Oct. 1998
Firstpage
471
Lastpage
474
Abstract
Global circulation models are used to gain an understanding of the processes that affect the Earth´s climate and may ultimately be used to assess the impact of humanity´s activities on it. The POP ocean model developed at Los Alamos is an example of such a global circulation model that is being used to investigate the role of the ocean in the climate system. Data output from POP has traditionally been visualized using video technology which precludes rapid modification of visualization parameters and techniques. This paper describes a visualization system that leverages high speed graphics hardware, specifically texture mapping hardware, to accelerate data exploration to interactive rates. We describe the design of the system, the specific hardware features used, and provide examples of its use. The system is capable of viewing ocean circulation simulation results at up to 60 frames per second while loading texture memory at approximately 72 million texels per second.
Keywords
data visualisation; geophysics computing; image texture; oceanographic techniques; POP ocean model; POPTEX; data exploration; global circulation models; high speed graphics hardware; interactive ocean model visualization; ocean circulation simulation; texture mapping hardware; texture memory; Acceleration; Atmospheric modeling; Computational modeling; Data visualization; Graphics; Hardware; Laboratories; Marine technology; Ocean temperature; Spatial resolution;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization '98. Proceedings
Conference_Location
Research Triangle Park, NC, USA
ISSN
1070-2385
Print_ISBN
0-8186-9176-X
Type
conf
DOI
10.1109/VISUAL.1998.745346
Filename
745346
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