DocumentCode
2556395
Title
Application of Haptics in Reverse Engineering Based on Physical Objects
Author
Yu, Guoxin ; Cheng, Siyuan ; Zhang, Xiangwei
Author_Institution
Guangdong Univ. of Technol., Guangzhou
fYear
2007
fDate
10-12 Dec. 2007
Firstpage
147
Lastpage
151
Abstract
This paper through a case study presents an application procedure for haptic modeling in reverse engineering based on physical objects. Starting from the import of a dataset digitized from a physical object, by 3D touch the final digital prototype for reconstruction can be sculpted, smoothed, etc. to form a shape of interest. Afterwards, patches can be created from a fine-constructed curve framework and stitched into a final surface model. Such modeling is characterized by flexibility, creativeness and rapid efficiency, and can construct surface with fine visual effects. The study also investigates the limitations in the modeling capabilities of commercial haptic feedback technology restrict its ability to make a significant contribution to reverse engineering practice. And a future direction of fusing haptic technology into conventional reverse engineering systems is supposed as a result.
Keywords
haptic interfaces; reverse engineering; solid modelling; 3D touch; digital prototype; digitized dataset digitized; fine visual effects; fine-constructed curve framework; haptic feedback; haptic modeling; haptics application; physical objects; reverse engineering; Clouds; Design engineering; Flowcharts; Haptic interfaces; Prototypes; Reverse engineering; Shape; Surface emitting lasers; Surface reconstruction; Visual effects;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location
Chongqing
Print_ISBN
0-7695-3065-6
Type
conf
DOI
10.1109/DMAMH.2007.50
Filename
4414543
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