• DocumentCode
    2558643
  • Title

    Seeding Texture Synthesis Algorithm

  • Author

    Sun, Lijun ; Li, Xueqing

  • Author_Institution
    Sch. of Comput. Sci. & Technol., ShanDong Univ., Jinan, China
  • fYear
    2010
  • fDate
    23-25 Sept. 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In order to accelerate the speed of texture synthesis and improve the quality of results, the seeding texture synthesis algorithm is proposed in this paper. First, we pre-compute samples to obtain seeds of samples and basic attributes, then seed by using stabilization neighborhood relations and the candidate set in the synthesized space. After the completion of seeding, all seeds begin to grow. Finally, we amend the result by using of neighborhood matching strategy. Empirical results show that the seeding texture synthesis algorithm can produce the results more similar to the sample. The algorithm is valid and efficient, can complete in milliseconds and be easy to promote the parallel implementation.
  • Keywords
    image matching; image texture; seeding texture synthesis algorithm; space synthesis; stabilization neighborhood relations; texture synthesis algorithm; Algorithm design and analysis; Euclidean distance; Filtering; Graphics; Image color analysis; Pixel; Tin;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Wireless Communications Networking and Mobile Computing (WiCOM), 2010 6th International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4244-3708-5
  • Electronic_ISBN
    978-1-4244-3709-2
  • Type

    conf

  • DOI
    10.1109/WICOM.2010.5600893
  • Filename
    5600893