DocumentCode
256595
Title
Efficient accelerated ray tracing of point-based objects
Author
Beddiaf, Ali ; Babahenini, Med Chaouki
Author_Institution
Dept. of Comput. Sci., Univ. Hadj Lakhdar of Batna, Batna, Algeria
fYear
2014
fDate
14-16 April 2014
Firstpage
15
Lastpage
19
Abstract
In this paper, we present a ray tracing technique that uses a set of accelerations in behalf of rendering point-based scenes efficiently. Our model has been accelerated by geometrically optimized intersection computations in addition to the use of bounding volumes and spatial subdivision. The main goal is to get the highest possible frame rate and this by reducing the intersections computation time.
Keywords
computational geometry; ray tracing; rendering (computer graphics); bounding volumes; geometrically optimized intersection computations; point-based objects; ray tracing technique; rendering point-based scene; spatial subdivision; Acceleration; Computational modeling; Lighting; Optimization; Ray tracing; Rendering (computer graphics); Three-dimensional displays; Point cloud; bounding volumes; efficient rendering; ray tracing; spatial subdivision;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems (ICMCS), 2014 International Conference on
Conference_Location
Marrakech
Print_ISBN
978-1-4799-3823-0
Type
conf
DOI
10.1109/ICMCS.2014.6911404
Filename
6911404
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