• DocumentCode
    256595
  • Title

    Efficient accelerated ray tracing of point-based objects

  • Author

    Beddiaf, Ali ; Babahenini, Med Chaouki

  • Author_Institution
    Dept. of Comput. Sci., Univ. Hadj Lakhdar of Batna, Batna, Algeria
  • fYear
    2014
  • fDate
    14-16 April 2014
  • Firstpage
    15
  • Lastpage
    19
  • Abstract
    In this paper, we present a ray tracing technique that uses a set of accelerations in behalf of rendering point-based scenes efficiently. Our model has been accelerated by geometrically optimized intersection computations in addition to the use of bounding volumes and spatial subdivision. The main goal is to get the highest possible frame rate and this by reducing the intersections computation time.
  • Keywords
    computational geometry; ray tracing; rendering (computer graphics); bounding volumes; geometrically optimized intersection computations; point-based objects; ray tracing technique; rendering point-based scene; spatial subdivision; Acceleration; Computational modeling; Lighting; Optimization; Ray tracing; Rendering (computer graphics); Three-dimensional displays; Point cloud; bounding volumes; efficient rendering; ray tracing; spatial subdivision;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Computing and Systems (ICMCS), 2014 International Conference on
  • Conference_Location
    Marrakech
  • Print_ISBN
    978-1-4799-3823-0
  • Type

    conf

  • DOI
    10.1109/ICMCS.2014.6911404
  • Filename
    6911404