DocumentCode
2568631
Title
A reinforcement learning model using macro-actions in multi-task grid-world problems
Author
Onda, Hiroshi ; Ozawa, Seiichi
Author_Institution
Grad. Sch. of Eng., Kobe Univ., Kobe, Japan
fYear
2009
fDate
11-14 Oct. 2009
Firstpage
3088
Lastpage
3093
Abstract
A macro-action is a typical series of useful actions that brings high expected rewards to an agent. Murata et al. have proposed an actor-critic model which can generate macro-actions automatically based on the information on state values and visiting frequency of states. However, their model has not assumed that generated macro-actions are utilized for leaning different tasks. In this paper, we extend the Murata´s model such that generated macro-actions can help an agent learn an optimal policy quickly in multi-task grid-world (MTGW) maze problems. The proposed model is applied to two MTGW problems, each of which consists of six different maze tasks. From the experimental results, it is concluded that the proposed model could speed up learning if macro-actions are generated in the so-called correlated regions.
Keywords
grid computing; learning (artificial intelligence); multi-agent systems; neural nets; MTGW maze problem; Murata´s model; actor-critic model; agent learning; macro-action; multitask grid-world problem; neural network; reinforcement learning model; Automatic control; Cybernetics; Frequency; Humans; Learning; Mesh generation; Neural networks; Resource management; Temperature; USA Councils; macro-action; multitask learning; neural network; reinforcement learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2009. SMC 2009. IEEE International Conference on
Conference_Location
San Antonio, TX
ISSN
1062-922X
Print_ISBN
978-1-4244-2793-2
Electronic_ISBN
1062-922X
Type
conf
DOI
10.1109/ICSMC.2009.5346139
Filename
5346139
Link To Document