• DocumentCode
    2568631
  • Title

    A reinforcement learning model using macro-actions in multi-task grid-world problems

  • Author

    Onda, Hiroshi ; Ozawa, Seiichi

  • Author_Institution
    Grad. Sch. of Eng., Kobe Univ., Kobe, Japan
  • fYear
    2009
  • fDate
    11-14 Oct. 2009
  • Firstpage
    3088
  • Lastpage
    3093
  • Abstract
    A macro-action is a typical series of useful actions that brings high expected rewards to an agent. Murata et al. have proposed an actor-critic model which can generate macro-actions automatically based on the information on state values and visiting frequency of states. However, their model has not assumed that generated macro-actions are utilized for leaning different tasks. In this paper, we extend the Murata´s model such that generated macro-actions can help an agent learn an optimal policy quickly in multi-task grid-world (MTGW) maze problems. The proposed model is applied to two MTGW problems, each of which consists of six different maze tasks. From the experimental results, it is concluded that the proposed model could speed up learning if macro-actions are generated in the so-called correlated regions.
  • Keywords
    grid computing; learning (artificial intelligence); multi-agent systems; neural nets; MTGW maze problem; Murata´s model; actor-critic model; agent learning; macro-action; multitask grid-world problem; neural network; reinforcement learning model; Automatic control; Cybernetics; Frequency; Humans; Learning; Mesh generation; Neural networks; Resource management; Temperature; USA Councils; macro-action; multitask learning; neural network; reinforcement learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2009. SMC 2009. IEEE International Conference on
  • Conference_Location
    San Antonio, TX
  • ISSN
    1062-922X
  • Print_ISBN
    978-1-4244-2793-2
  • Electronic_ISBN
    1062-922X
  • Type

    conf

  • DOI
    10.1109/ICSMC.2009.5346139
  • Filename
    5346139