DocumentCode
257139
Title
Study on designing agent´s behaviors using artificial school class game
Author
Yamamoto, K. ; Maeda, Y.
Author_Institution
Grad. Sch. of Sci. & Technol., Niigata Univ., Niigata, Japan
fYear
2014
fDate
7-10 Oct. 2014
Firstpage
202
Lastpage
203
Abstract
We proposed a multi-agent and multi-player artificial school class game. This game has been designed to solve the bullying problem in school. Human players participate in the game and interact with other players, or agents, to make friends with those who have similar sense of values.
Keywords
computer aided instruction; computer games; educational institutions; multi-agent systems; agent behaviors; bullying problem; multiagent system; multiplayer artificial school class game; Conferences; Consumer electronics; Educational institutions; Games; Indium tin oxide; Multi-agent systems; Peer-to-peer computing; bullying; conformity; inclusion; multi-agent system; sense of value;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
Conference_Location
Tokyo
Type
conf
DOI
10.1109/GCCE.2014.7031323
Filename
7031323
Link To Document