• DocumentCode
    257139
  • Title

    Study on designing agent´s behaviors using artificial school class game

  • Author

    Yamamoto, K. ; Maeda, Y.

  • Author_Institution
    Grad. Sch. of Sci. & Technol., Niigata Univ., Niigata, Japan
  • fYear
    2014
  • fDate
    7-10 Oct. 2014
  • Firstpage
    202
  • Lastpage
    203
  • Abstract
    We proposed a multi-agent and multi-player artificial school class game. This game has been designed to solve the bullying problem in school. Human players participate in the game and interact with other players, or agents, to make friends with those who have similar sense of values.
  • Keywords
    computer aided instruction; computer games; educational institutions; multi-agent systems; agent behaviors; bullying problem; multiagent system; multiplayer artificial school class game; Conferences; Consumer electronics; Educational institutions; Games; Indium tin oxide; Multi-agent systems; Peer-to-peer computing; bullying; conformity; inclusion; multi-agent system; sense of value;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
  • Conference_Location
    Tokyo
  • Type

    conf

  • DOI
    10.1109/GCCE.2014.7031323
  • Filename
    7031323