DocumentCode
2588686
Title
Visual Communication in Virtual 3D Learning Environments
Author
Poggi, Caterina ; Di Blas, Nicoletta
Author_Institution
Politecnico di Milano
fYear
2006
fDate
4-8 Sept. 2006
Firstpage
207
Lastpage
211
Abstract
How does visual communication in multi-user educational 3D environments support interaction and collaboration? To what extent does it affect learning? How can it be improved? We investigate the role of visual communication in 3D virtual reality basing on our 8-years experience of VR-based educational projects, tested with good results by thousands of users from 17 countries. We identify 3 key aspects strongly related to the visual nature of VR, contributing to the success of collaborative experiences: virtual presence, proxemic semiotics, and peripheral awareness
Keywords
computer aided instruction; graphical user interfaces; virtual reality; visual communication; 3D virtual reality; multiuser educational 3D environments; peripheral awareness; proxemic semiotics; virtual 3D learning environments; virtual presence; visual communication; Collaboration; Educational programs; Educational technology; Laboratories; Medical treatment; Space technology; Testing; Virtual environment; Virtual reality; Visual communication;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing, 2006. VL/HCC 2006. IEEE Symposium on
Conference_Location
Brighton
Print_ISBN
0-7695-2586-5
Type
conf
DOI
10.1109/VLHCC.2006.50
Filename
1698787
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