DocumentCode
2618576
Title
A message-based architechture to enable runtime user interaction on concurrent simulation-animations of construction operations
Author
Rekapalli, Prasant V. ; Martinez, Julio C.
Author_Institution
Purdue Univ., West Lafayette
fYear
2007
fDate
9-12 Dec. 2007
Firstpage
2028
Lastpage
2031
Abstract
This paper describes a preliminary architecture to support user interaction with 3D animations. These interactions are able affect the state of the concurrent discrete-event simulation driving the animation. We first explain how user interaction is conceptually split into user-action and user- intent, and then detail the message-based architecture adopted to support user interaction.
Keywords
computer animation; discrete event simulation; 3D animation; concurrent discrete-event simulation; message-based architecture; runtime user interaction; Analytical models; Animation; Civil engineering; Clocks; Discrete event simulation; Power system modeling; Runtime; Synchronization; Usability; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2007 Winter
Conference_Location
Washington, DC
Print_ISBN
978-1-4244-1306-5
Electronic_ISBN
978-1-4244-1306-5
Type
conf
DOI
10.1109/WSC.2007.4419833
Filename
4419833
Link To Document