DocumentCode
2619180
Title
Shape adaptation for modelling of 3D objects in natural scenes
Author
Liedtke, C.-E. ; Busch, H. ; Koch, R.
Author_Institution
Inst. fuer Theor. Nachrichtentech. und Inf., Hannover Univ., Germany
fYear
1991
fDate
3-6 Jun 1991
Firstpage
704
Lastpage
705
Abstract
Rigid 3D objects were modelled automatically from an image sequence taken by a camera that was rotated around the object. The image sequence was recorded using a calibrated camera which allows one to measure the camera positions and to estimate the true object size. The 3D object shape was obtained in two steps. The object silhouettes were employed to find the enclosing volume of the object. The volume was converted into a flexible surface representation and the 3D shape was refined based on the texture information of the object surface. Texture mapping was applied to generate a highly realistic 3D model of the object
Keywords
computer graphics; picture processing; 3D objects; calibrated camera; camera positions; enclosing volume; flexible surface representation; image sequence; natural scenes; object silhouettes; object surface; shape adaptation; texture information; texture mapping; Adaptation model; Calibration; Cameras; Image sequences; Layout; Position measurement; Programmable control; Shape; Size measurement; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1991. Proceedings CVPR '91., IEEE Computer Society Conference on
Conference_Location
Maui, HI
ISSN
1063-6919
Print_ISBN
0-8186-2148-6
Type
conf
DOI
10.1109/CVPR.1991.139790
Filename
139790
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