• DocumentCode
    2619180
  • Title

    Shape adaptation for modelling of 3D objects in natural scenes

  • Author

    Liedtke, C.-E. ; Busch, H. ; Koch, R.

  • Author_Institution
    Inst. fuer Theor. Nachrichtentech. und Inf., Hannover Univ., Germany
  • fYear
    1991
  • fDate
    3-6 Jun 1991
  • Firstpage
    704
  • Lastpage
    705
  • Abstract
    Rigid 3D objects were modelled automatically from an image sequence taken by a camera that was rotated around the object. The image sequence was recorded using a calibrated camera which allows one to measure the camera positions and to estimate the true object size. The 3D object shape was obtained in two steps. The object silhouettes were employed to find the enclosing volume of the object. The volume was converted into a flexible surface representation and the 3D shape was refined based on the texture information of the object surface. Texture mapping was applied to generate a highly realistic 3D model of the object
  • Keywords
    computer graphics; picture processing; 3D objects; calibrated camera; camera positions; enclosing volume; flexible surface representation; image sequence; natural scenes; object silhouettes; object surface; shape adaptation; texture information; texture mapping; Adaptation model; Calibration; Cameras; Image sequences; Layout; Position measurement; Programmable control; Shape; Size measurement; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1991. Proceedings CVPR '91., IEEE Computer Society Conference on
  • Conference_Location
    Maui, HI
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-2148-6
  • Type

    conf

  • DOI
    10.1109/CVPR.1991.139790
  • Filename
    139790