• DocumentCode
    2619276
  • Title

    Game-based Abstraction for Markov Decision Processes

  • Author

    Kwiatkowska, Marlena ; Norman, G. ; Parker, Dennis

  • Author_Institution
    Sch. of Comput. Sci., Univ. of Birmingham
  • fYear
    2006
  • fDate
    11-14 Sept. 2006
  • Firstpage
    157
  • Lastpage
    166
  • Abstract
    In this paper we present a novel abstraction technique for Markov decision processes (MDPs), which are widely used for modelling systems that exhibit both probabilistic and nondeterministic behaviour. In the field of model checking, abstraction has proved an extremely successful tool to combat the state-space explosion problem. In the probabilistic setting, however, little practical progress has been made in this area. We propose an abstraction method for MDPs based on stochastic two-player games. The key idea behind this approach is to maintain a separation between nondeterminism present in the original MDP and nondeterminism introduced through abstraction, each type being represented by a different player in the game. Crucially, this allows us to obtain distinct lower and upper bounds for both the best and worst-case performance (minimum or maximum probabilities) of the MDP. We have implemented our techniques and illustrate their practical utility by applying them to a quantitative analysis of the Zeroconf dynamic network configuration protocol
  • Keywords
    Markov processes; formal verification; mathematics computing; probability; reachability analysis; stochastic games; Markov decision processes; Zeroconf dynamic network configuration protocol; game-based abstraction; model checking; modelling systems; nondeterministic behaviour; probabilistic behaviour;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quantitative Evaluation of Systems, 2006. QEST 2006. Third International Conference on
  • Conference_Location
    Riverside, CA
  • Print_ISBN
    0-7695-2665-9
  • Type

    conf

  • DOI
    10.1109/QEST.2006.19
  • Filename
    1704010