• DocumentCode
    2624316
  • Title

    An algorithm for noiseless image coding with application to a smooth approximation of 3-dimensional surfaces

  • Author

    Itoh, Shuichi

  • Author_Institution
    Graduate Sch. of Inf. Syst, Univ. of Electro-Commun., Tokyo, Japan
  • fYear
    1994
  • fDate
    27 Jun-1 Jul 1994
  • Firstpage
    416
  • Abstract
    Image data could be modeled by a collection of patches. The proposed universal data compression algorithm takes advantage of this spatial structure of images, and employs a two stage minimum description length principle. The coding scheme enables two stage progressive transmission of images. Furthermore if we plot an image by pixel positions in the x-y plane and its intensity in the z axis, it is a complex surface in 3-dimensional space. Our modeling gives a smooth approximation of this surface and the algorithm could be applied to varieties of surface smoothing problems. The computational complexity of the algorithm is O(Mlog M), where M is the number of pixels
  • Keywords
    approximation theory; computational complexity; data compression; image coding; 3-dimensional surfaces; computational complexity; image intensity; image structure; minimum description length principle; noiseless image coding; pixel positions; smooth approximation; spatial structure; surface smoothing; two stage progressive image transmission; universal data compression algorithm; Approximation algorithms; Computational complexity; Costs; Data compression; Fluctuations; Image coding; Image segmentation; Pixel; Smoothing methods; Zinc;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Theory, 1994. Proceedings., 1994 IEEE International Symposium on
  • Conference_Location
    Trondheim
  • Print_ISBN
    0-7803-2015-8
  • Type

    conf

  • DOI
    10.1109/ISIT.1994.395031
  • Filename
    395031