• DocumentCode
    263717
  • Title

    Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model

  • Author

    Sridhar, Srinath ; Rhodin, Helge ; Seidel, Hans-Peter ; Oulasvirta, Antti ; Theobalt, Christian

  • Author_Institution
    Max Planck Inst. for Inf., Saarbrucken, Germany
  • Volume
    1
  • fYear
    2014
  • fDate
    8-11 Dec. 2014
  • Firstpage
    319
  • Lastpage
    326
  • Abstract
    Real-time marker-less hand tracking is of increasing importance in human-computer interaction. Robust and accurate tracking of arbitrary hand motion is a challenging problem due to the many degrees of freedom, frequent self-occlusions, fast motions, and uniform skin color. In this paper, we propose a new approach that tracks the full skeleton motion of the hand from multiple RGB cameras in real-time. The main contributions include a new generative tracking method which employs an implicit hand shape representation based on Sum of Anisotropic Gaussians (SAG), and a pose fitting energy that is smooth and analytically differentiable making fast gradient based pose optimization possible. This shape representation, together with a full perspective projection model, enables more accurate hand modeling than a related baseline method from literature. Our method achieves better accuracy than previous methods and runs at 25 fps. We show these improvements both qualitatively and quantitatively on publicly available datasets.
  • Keywords
    Gaussian processes; gradient methods; human computer interaction; image colour analysis; image motion analysis; image representation; image sensors; object tracking; optimisation; pose estimation; solid modelling; SAG; arbitrary hand motion tracking; fast gradient based pose optimization; fast motions; frequent self-occlusions; full perspective projection model; full skeleton hand motion; generative tracking method; human-computer interaction; implicit hand shape representation; multiple RGB cameras; pose fitting energy; real-time marker-less hand tracking; sum-of-anisotropic Gaussians model; uniform skin color; Cameras; Computational modeling; Image color analysis; Shape; Solid modeling; Three-dimensional displays; Tracking; Gaussian mixtures; hand tracking; optimization; pose estimation; real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Vision (3DV), 2014 2nd International Conference on
  • Conference_Location
    Tokyo
  • Type

    conf

  • DOI
    10.1109/3DV.2014.37
  • Filename
    7035841