• DocumentCode
    264101
  • Title

    Triangulation of an elevation surface structured by a sparse 3D grid

  • Author

    Van Sinh Nguyen ; Bac, Alexandra ; Daniel, Morris

  • Author_Institution
    Sch. of Comput. Sci. & Eng., Int. Univ. of HCMC, Thu Duc, Vietnam
  • fYear
    2014
  • fDate
    July 30 2014-Aug. 1 2014
  • Firstpage
    464
  • Lastpage
    469
  • Abstract
    This paper proposes a method to triangulate an elevation surface structured in a sparse 3D grid by using a fast search algorithm based on the 2D Delaunay triangulation. After projecting the 3D point clouds onto a natural 2D grid in the x, y plane, we triangulate the surface (actually, we compute a Delaunay triangulation of the 2D point cloud taking advantage of its regular structure). The main novelty of our approach is that the neighboring points of an edge ei are searched in a rectangle supported by the edge ei under consideration. The obtained results show that our method could process very fast, the initial shape of the surface is well preserved, and the topology of the output triangular mesh approximates the input surface of 3D point clouds.
  • Keywords
    computational geometry; computer graphics; mesh generation; surface structure; 2D Delaunay triangulation; 2D point cloud; 3D point clouds; elevation surface structure; natural 2D grid; regular structure; search algorithm; sparse 3D grid; triangular mesh; Lead; TV; Three-dimensional displays; 2D Delaunay triangle; 3D point cloud; Surface reconstruction; voxel traversal search;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications and Electronics (ICCE), 2014 IEEE Fifth International Conference on
  • Conference_Location
    Danang
  • Print_ISBN
    978-1-4799-5049-2
  • Type

    conf

  • DOI
    10.1109/CCE.2014.6916749
  • Filename
    6916749