DocumentCode
2669147
Title
Research on the battle platform in computer game
Author
Zhang, Liqun ; Ding, Lili ; Li, Zhenlai
Author_Institution
Vocational & Tech. Coll., Liaoning Shihua Univ., Fushun, China
fYear
2012
fDate
23-25 May 2012
Firstpage
1501
Lastpage
1504
Abstract
The birth of the battle platform in computer game is the result of the development of computer game technology. The disadvantages of traditional machine-machine game are pointed out. The problems to be solved by the battle platform in computer game are studied. The advantages of using battle platform in computer game are presented. The design methods of the battle platform in computer game, including hardware environment, communications protocol, interface design, timing and rules realization, etc., are advanced. The processing methods of key problems of transmitting messages according to a certain game protocol between computer game program and the battle platform in computer game are presented. It has referential value to realize the battle platform in computer game of a certain sort of game.
Keywords
computer games; battle platform; communications protocol; computer game technology; design methods; game protocol; hardware environment; interface design; machine-machine game; processing methods; rules realization; timing realization; Computers; Data communication; Games; Protocols; Servers; Sockets; Software; Battle platform; Computer game; Game protocol; Synchronization;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference (CCDC), 2012 24th Chinese
Conference_Location
Taiyuan
Print_ISBN
978-1-4577-2073-4
Type
conf
DOI
10.1109/CCDC.2012.6244242
Filename
6244242
Link To Document