• DocumentCode
    2679829
  • Title

    Shading primitives: finding folds and shallow grooves

  • Author

    Haddon, John ; Forsyth, David

  • Author_Institution
    Div. of Comput. Sci., California Univ., Berkeley, CA, USA
  • fYear
    1998
  • fDate
    4-7 Jan 1998
  • Firstpage
    236
  • Lastpage
    241
  • Abstract
    Diffuse interreflections cause effects that make current theories of shape from shading unsatisfactory. We show that distant radiating surfaces produce radiosity effects at low spatial frequencies. This means that, if a shading pattern has a small region of support, unseen surfaces in the environment can only produce effects that vary slowly over the support region. It is therefore relatively easy to construct matching processes for such patterns that are robust to interreflections. We call regions with these patterns “shading primitives”. Folds and grooves on surfaces provide two examples of shading primitives; the shading pattern is relatively independent of surface shape at a fold or a groove, and the pattern is localised. We show that the pattern of shading can be predicted accurately by a simple model, and derive a matching process from this model. Both groove and fold matchers are shown to work well on images of real scenes
  • Keywords
    feature extraction; pattern matching; grooves; interreflections; matching process; matching processes; pattern; radiating surfaces; shape from shading; surface shape; Brightness; Data mining; Equations; Layout; Lighting; Pattern matching; Predictive models; Reflectivity; Robustness; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 1998. Sixth International Conference on
  • Conference_Location
    Bombay
  • Print_ISBN
    81-7319-221-9
  • Type

    conf

  • DOI
    10.1109/ICCV.1998.710724
  • Filename
    710724