DocumentCode
2687240
Title
Real-Time Classification of Sports Movement Using Adaptive Clustering
Author
Li, Kin Fun ; Sevcenco, Ana-Maria ; Takano, Kosuke
Author_Institution
Electr. & Comput. Eng., Univ. of Victoria, Victoria, BC, Canada
fYear
2012
fDate
4-6 July 2012
Firstpage
68
Lastpage
75
Abstract
Computer-based instructional systems provide an ideal setting for learning certain types of sports. In particular, the sports that require premium space could leverage the widely available computing and Internet facilities to teach individual users anywhere and anytime. An e-learning tennis instruction system is currently being designed and developed. The Nintendo Wii Remote is selected as the input device for its low cost and racket-handle like shape. After the data from motion sensors are captured, they have to be cleansed, normalised clustered and classified. Data of three common swings, backhand, forehand, and overhand, have been recorded from fifty people of various levels of tennis skill. Experiments are carried out to identify the most suitable techniques to classify a tennis swing. The adaptive nature of a prototype system is also introduced.
Keywords
Internet; computer aided instruction; pattern clustering; sensors; sport; Internet facilities; Nintendo Wii remote; adaptive clustering; backhand swing; computer-based instructional systems; computing facilities; e-learning tennis instruction system; forehand swing; motion sensors; overhand swing; racket-handle like shape; real-time classification; sports movement; tennis skill; tennis swing classification; Artificial intelligence; Software; e-learning; motion recognition; signal normailisation; sports instruction; tennis swing classification;
fLanguage
English
Publisher
ieee
Conference_Titel
Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
Conference_Location
Palermo
Print_ISBN
978-1-4673-1233-2
Type
conf
DOI
10.1109/CISIS.2012.213
Filename
6245591
Link To Document