DocumentCode
2688267
Title
Developing a Gesture-Based Game for Deaf/Mute People Using Microsoft Kinect
Author
Soltani, Fakhteh ; Eskandari, Fatemeh ; Golestan, Shadan
Author_Institution
Dept. of Comput. Eng., Arak Univ., Arak, Iran
fYear
2012
fDate
4-6 July 2012
Firstpage
491
Lastpage
495
Abstract
It is essential to get disabled people involved and connected to each other and to the rest of the society. Games can be used for this purpose as well as encouraging them to be active physically. However, many of the current interactive games interact with users through voice commands which could be a problem for the deaf/mute people. Microsoft Kinect opens a new aspect for the gaming industry. This hardware can interact with players through a 3D vision and sound detector. This means players can use their body movements as well as their voice commands to control the game environment. The aim of this paper is to develop a Kinect gesture-based game suitable for deaf/mute people. The Microsoft Kinect SDK for Windows is used to develop a game which recognize the gesture command and convert the sign to the text commands in the game (in this instance Microsoft Shape game). Therefore, the deaf/mute player can enjoy taking part in this interactive game. Conclusions are drawn on how researchers can adapt and develop the new game environment which is understandable and compatible with deaf/mute peoples´ abilities.
Keywords
computer games; gesture recognition; handicapped aids; operating systems (computers); 3D vision; Kinect gesture-based game; Microsoft Kinect SDK; Microsoft Shape game; Windows; body movements; deaf/mute people; disabled people; game environment; gaming industry; gesture command; interactive games; sound detector; text commands; user interaction; voice commands; Auditory system; Educational institutions; Games; Gesture recognition; Joints; Shape; Speech recognition; Interactive game; Microsoft Kinect SDK; deaf-mute people; gesture recognition;
fLanguage
English
Publisher
ieee
Conference_Titel
Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
Conference_Location
Palermo
Print_ISBN
978-1-4673-1233-2
Type
conf
DOI
10.1109/CISIS.2012.55
Filename
6245648
Link To Document