• DocumentCode
    2690750
  • Title

    3-D terrain covering and map building algorithm for an AUV

  • Author

    Lee, Tae-Seok ; Choi, Jeong-Sik ; Lee, Jeong-Hee ; Lee, Beom-Hee

  • Author_Institution
    Sch. of Electr. Eng. & Comput. Sci., Seoul Nat. Univ., Seoul, South Korea
  • fYear
    2009
  • fDate
    10-15 Oct. 2009
  • Firstpage
    4420
  • Lastpage
    4425
  • Abstract
    In order to improve the efficiency of a terrain covering algorithm for a robot (AUV), an artificial island(AI) technique is developed. Such an algorithm is necessary to acquire information and make a terrain map in an unknown three dimensional underwater environment. This algorithm considers that the three dimensional environment consists of a number of planes, at various ocean depths. The artificial island technique has the advantage of reducing the covering path length and the time cost for the robot, because it takes the correlation between every plane. In this paper, the concept of the artificial island technique is presented and its validity is proved under certain conditions. Through various simulations, we validate the efficiency in terms of the total path length and the running time of the AUV. An example of a complete three dimensional map obtained using this technique is provided.
  • Keywords
    mobile robots; terrain mapping; underwater vehicles; 3D terrain covering algorithm; artificial island technique; autonomous underwater vehicle; map building algorithm; ocean depths; Costs; Engines; Intelligent robots; Oceans; Sea surface; Sonar; Space technology; Surface topography; USA Councils; Underwater vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on
  • Conference_Location
    St. Louis, MO
  • Print_ISBN
    978-1-4244-3803-7
  • Electronic_ISBN
    978-1-4244-3804-4
  • Type

    conf

  • DOI
    10.1109/IROS.2009.5354768
  • Filename
    5354768