DocumentCode
2702567
Title
The Motion Grammar for physical human-robot games
Author
Dantam, Neil ; Koine, Pushkar ; Stilman, Mike
Author_Institution
Center for Robot. & Intell. Machines (RIM), Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2011
fDate
9-13 May 2011
Firstpage
5463
Lastpage
5469
Abstract
We introduce the Motion Grammar, a powerful new representation for robot decision making, and validate its properties through the successful implementation of a physical human-robot game. The Motion Grammar is a formal tool for task decomposition and hybrid control in the presence of significant online uncertainty. In this paper, we describe the Motion Grammar, introduce some of the formal guarantees it can provide, and represent the entire game of human-robot chess through a single formal language. This language includes game-play, safe handling of human motion, uncertainty in piece positions, misplaced and collapsed pieces. We demonstrate the simple and effective language formulation through experiments on a 14-DOF manipulator interacting with 32 objects (chess pieces) and an unpredictable human adversary.
Keywords
computer games; decision making; formal languages; grammars; human-robot interaction; intelligent robots; manipulators; motion control; 14-DOF manipulator; formal language; formal tool; human motion; human-robot chess; hybrid control; motion grammar; online uncertainty; physical human-robot game; piece position uncertainty; robot decision making; task decomposition; Force; Grammar; Humans; Production; Robot sensing systems; Semantics; Formal Methods; Hybrid Control; Manipulation; Planning;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation (ICRA), 2011 IEEE International Conference on
Conference_Location
Shanghai
ISSN
1050-4729
Print_ISBN
978-1-61284-386-5
Type
conf
DOI
10.1109/ICRA.2011.5980468
Filename
5980468
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