DocumentCode
2706034
Title
On the complexity of computing equilibria for nonsymmetric analog networks
Author
Miller, Douglas A. ; Sucker, S.W.
Author_Institution
Comput. Vision & Robotics Lab., McGill Univ., Montreal, Que., Canada
fYear
1991
fDate
8-14 Jul 1991
Firstpage
313
Abstract
The authors ask what is the complexity of computing equilibria for physically realizable analog networks like those of J.J. Hopfield (1984) and T.J. Sejnowski (1981) with arbitrary connectivity. It is shown that, if the amplifiers are piecewise-linear, then such networks are instances of a game-theoretic model known as polymatrix games. Equilibria for the latter may be computed by vertex pivoting algorithms similar to the simplex method for linear programming, which are in practice of low order polynomial complexity. These algorithms appear to be the only ones both guaranteed to work and which are polynomial in practice. These results suggest that networks with few nonstable equilibria would be computationally attractive
Keywords
computational complexity; game theory; linear programming; matrix algebra; neural nets; polynomials; Lemke´s algorithm; complementarity problems; computational complexity; equilibria; linear programming; neural nets; nonsymmetric analog networks; polymatrix games; polynomial complexity; Analog computers; Biology computing; Computer networks; Computer vision; Intelligent robots; NP-hard problem; Physics computing; Piecewise linear techniques; Polynomials; Robot vision systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 1991., IJCNN-91-Seattle International Joint Conference on
Conference_Location
Seattle, WA
Print_ISBN
0-7803-0164-1
Type
conf
DOI
10.1109/IJCNN.1991.155354
Filename
155354
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