DocumentCode
2706063
Title
Architecture, software and complexity
Author
Boasson, Maarten
Author_Institution
Hollandse Signaalapparaten BV, Hengelo, Netherlands
fYear
1990
fDate
8-10 May 1990
Firstpage
92
Lastpage
96
Abstract
Abstraction of smaller design tasks into hierarchies is the accepted solution to the problem of having to deal with the enormous amount of detail that arises in software design. Unfortunately, the practice of abstracting the semantics of the problem being addressed out of the data processed leads to dependencies that cannot be expressed in relation to that problem and consequently are not easily understood by the human mind. A use of abstraction techniques that will minimize the number of dependencies, and thus significantly reduce the complexity of the programming task, is suggested. In addition, a system architecture is proposed that permits direct execution of the resulting programs and exhibits properties that are very desirable for real-time, reliable systems
Keywords
real-time systems; software engineering; abstraction techniques; complexity; dependencies; direct execution; programming task; real-time; reliable systems; semantics; smaller design tasks; software design; system architecture; Chaotic communication; Communication system control; Computer architecture; Computer languages; Functional programming; Humans; Process control; Real time systems; Software design; Software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
CompEuro '90. Proceedings of the 1990 IEEE International Conference on Computer Systems and Software Engineering
Conference_Location
Tel-Aviv
Print_ISBN
0-8186-2041-2
Type
conf
DOI
10.1109/CMPEUR.1990.113612
Filename
113612
Link To Document