DocumentCode
2713873
Title
A New Step for Artificial Creatures
Author
Lassabe, Nicolas ; Luga, Hervé ; Duthen, Yves
Author_Institution
IRIT/UT1 UMR, Toulouse
fYear
2007
fDate
1-5 April 2007
Firstpage
243
Lastpage
250
Abstract
In this article, we present our research on the evolution of morphology and behavior of complex creatures in virtual environments. We propose to study the evolution of creatures faced with different situations from crawling and walking to more complex activities like climbing and skating. Our creatures use solid 3D blocks and graphtals like Karl Sims´ creatures and a new type of controller based on classifier system. The results constitute a new step toward creatures adapted to more complex environments
Keywords
artificial life; biology computing; evolution (biological); solid modelling; virtual reality; artificial creatures; complex creatures; evolution; graphtals; solid 3D blocks; virtual environment; Benchmark testing; Control systems; Ecosystems; Engines; Legged locomotion; Morphology; Phylogeny; Physics; Solids; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Artificial Life, 2007. ALIFE '07. IEEE Symposium on
Conference_Location
Honolulu, HI
Print_ISBN
1-4244-0701-X
Type
conf
DOI
10.1109/ALIFE.2007.367803
Filename
4218893
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