DocumentCode
272998
Title
Towards Illumination-Invariant 3D Reconstruction Using ToF RGB-D Cameras
Author
Kerl, Christian ; Souiai, Mohamed ; Sturm, Jürgen ; Cremers, Daniel
Author_Institution
Tech. Univ., Mϋnchen, Germany
Volume
1
fYear
2014
fDate
8-11 Dec. 2014
Firstpage
39
Lastpage
46
Abstract
Creating textured 3D scans of indoor environments has experienced a large boost with the advent of cheap commodity depth sensors. However, the quality of the acquired 3D models is often impaired by color seams in the reconstruction due to varying illumination (e.g., Shadows or highlights) and object surfaces whose brightness and color vary with the viewpoint of the camera. In this paper, we propose a direct and simple method to estimate the pure albedo of the texture, which allows us to remove illumination effects from IR and color images. Our approach first computes the illumination-independent albedo in the IR domain, which we subsequently transfer to the color albedo. As shadows and highlights lead to over- and underexposed image regions with little or no color information, we apply an advanced optimization scheme to infer color information in the color albedo from neigh boring image regions. We demonstrate the applicability of our approach to various real-world scenes.
Keywords
image colour analysis; image reconstruction; image texture; optimisation; IR images; ToF RGB-D cameras; advanced optimization scheme; color albedo; color images; color seams; commodity depth sensors; illumination-independent albedo; illumination-invariant 3D reconstruction; indoor environments; object surfaces; real-world scenes; textured 3D scans; Cameras; Image color analysis; Light sources; Lighting; Noise; Sensors; Three-dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Vision (3DV), 2014 2nd International Conference on
Conference_Location
Tokyo
Type
conf
DOI
10.1109/3DV.2014.62
Filename
7035807
Link To Document