• DocumentCode
    2737626
  • Title

    Pattern Matching in Go Game Records

  • Author

    Yen, Shi-Jim ; Yang, Tai-Ning ; Chen, Jr-Chang ; Hsu, Shun-Chin

  • Author_Institution
    Nat. Dong Hwa Univ., Hualien
  • fYear
    2007
  • fDate
    5-7 Sept. 2007
  • Firstpage
    297
  • Lastpage
    297
  • Abstract
    Many professional Go games, Go life-and-death problems and others are saved as digital game records by SGF (smart game format). Valuable information hides in these records. This article presents a novel Go game record information retrieval system. In this system, the most difficult part is Go pattern matching in Go game records. In this article, a Go pattern matching algorithm is given to find game records that contain a desired query pattern. Then, a proposed index structure for a Go record database integrates methods of information retrieval and domain knowledge of Go. This index can increase the speed of pattern matching in the game database.
  • Keywords
    computer games; database management systems; information retrieval; pattern matching; Go game record information retrieval system; Go pattern matching algorithm; SGF; digital game records; game database; smart game format; Computer science; Content based retrieval; Databases; Debugging; Indexes; Information management; Information retrieval; Mathematics; Pattern matching; Reflection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Innovative Computing, Information and Control, 2007. ICICIC '07. Second International Conference on
  • Conference_Location
    Kumamoto
  • Print_ISBN
    0-7695-2882-1
  • Type

    conf

  • DOI
    10.1109/ICICIC.2007.446
  • Filename
    4427942