DocumentCode
2743088
Title
Decentralized learning in multiple pursuer-evader Markov games
Author
Givigi, Sidney ; Schwartz, Howard M.
Author_Institution
Dept. of Electr. & Comput. Eng., R. Mil. Coll., Kingston, ON, Canada
fYear
2011
fDate
20-23 June 2011
Firstpage
1379
Lastpage
1385
Abstract
We represent the multiple pursuers and evaders game as a Markov game and each player as a decentralized unit that has to work independently in order to complete a task. Most proposed solutions for this distributed multiagent decision problem require some sort of central coordination. In this paper, we intend to model each player as a learning automata (LA) and let them evolve and adapt in order to solve the difficult problem they have at hand. We are also going to show that using the proposed learning process, the players´ policies will converge to an equilibrium point. Simulations of such scenarios with multiple pursuers and evaders are presented in order to show the feasibility of the approach.
Keywords
Markov processes; game theory; learning (artificial intelligence); learning automata; multi-agent systems; multivariable systems; decentralized learning; distributed multiagent decision problem; learning automata; multiple pursuer-evader Markov games; Algorithm design and analysis; Convergence; Equations; Games; Markov processes; Mathematical model; Nash equilibrium;
fLanguage
English
Publisher
ieee
Conference_Titel
Control & Automation (MED), 2011 19th Mediterranean Conference on
Conference_Location
Corfu
Print_ISBN
978-1-4577-0124-5
Type
conf
DOI
10.1109/MED.2011.5983135
Filename
5983135
Link To Document