• DocumentCode
    2743088
  • Title

    Decentralized learning in multiple pursuer-evader Markov games

  • Author

    Givigi, Sidney ; Schwartz, Howard M.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., R. Mil. Coll., Kingston, ON, Canada
  • fYear
    2011
  • fDate
    20-23 June 2011
  • Firstpage
    1379
  • Lastpage
    1385
  • Abstract
    We represent the multiple pursuers and evaders game as a Markov game and each player as a decentralized unit that has to work independently in order to complete a task. Most proposed solutions for this distributed multiagent decision problem require some sort of central coordination. In this paper, we intend to model each player as a learning automata (LA) and let them evolve and adapt in order to solve the difficult problem they have at hand. We are also going to show that using the proposed learning process, the players´ policies will converge to an equilibrium point. Simulations of such scenarios with multiple pursuers and evaders are presented in order to show the feasibility of the approach.
  • Keywords
    Markov processes; game theory; learning (artificial intelligence); learning automata; multi-agent systems; multivariable systems; decentralized learning; distributed multiagent decision problem; learning automata; multiple pursuer-evader Markov games; Algorithm design and analysis; Convergence; Equations; Games; Markov processes; Mathematical model; Nash equilibrium;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Control & Automation (MED), 2011 19th Mediterranean Conference on
  • Conference_Location
    Corfu
  • Print_ISBN
    978-1-4577-0124-5
  • Type

    conf

  • DOI
    10.1109/MED.2011.5983135
  • Filename
    5983135