DocumentCode
2747922
Title
Application of game theory and fictitious play in data placement
Author
Indrayanto, Aloysius ; Chan, Huah Yong
Author_Institution
Sch. of Comput. Sci., Univ. Sains Malaysia, Minden
fYear
2008
fDate
21-22 Oct. 2008
Firstpage
79
Lastpage
83
Abstract
Data allocation comprises data placement or migration into or between the data servers in a distributed data sharing system. In the process of data placement, static equations would mostly select only the best data servers. This would overload some of the data servers. An algorithm for optimizing file-placement in data grid environment (DGE) is presented. The algorithm adapts game theory and fictitious play to provide a mechanism for load balancing. The algorithm considers the overall placement behaviours and dependencies. A discreet-time based simulator has been developed to test proposed algorithm. Initial simulation result showed that game theory and fictitious play can improve the overall performance of the system.
Keywords
discrete time systems; file organisation; game theory; grid computing; resource allocation; data allocation; data grid environment; data migration; data placement; data servers; discreet-time based simulator; distributed data sharing system; fictitious play; file-placement; game theory; static equations; Bandwidth; Database systems; Decision making; Distributed computing; Equations; Fuzzy logic; Game theory; Genetic algorithms; Load management; Testing; data placement; fictitious play; game theory; load balancing;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Framework and Applications, 2008. DFmA 2008. First International Conference on
Conference_Location
Penang
Print_ISBN
978-1-4244-2312-5
Electronic_ISBN
978-1-4244-2313-2
Type
conf
DOI
10.1109/ICDFMA.2008.4784417
Filename
4784417
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