DocumentCode
2755264
Title
AOI-Cast Strategies for P2P Massively Multiplayer Online Games
Author
Genovali, Luca ; Ricci, Laura
Author_Institution
IMT, (Instns., Market, Technol.), Lucca
fYear
2009
fDate
10-13 Jan. 2009
Firstpage
1
Lastpage
5
Abstract
This paper presents a P2P support for massively multiplayer on line games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neighbors. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its area of interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.
Keywords
computational geometry; computer games; peer-to-peer computing; AOI-cast strategies; P2P multiplayer online games; Peersim; Voronoi diagram; area of interest; peer-to-peer overlay; routing algorithm; Bandwidth; Delay; Network servers; Paper technology; Peer to peer computing; Proposals; Routing; Scalability; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference, 2009. CCNC 2009. 6th IEEE
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4244-2308-8
Electronic_ISBN
978-1-4244-2309-5
Type
conf
DOI
10.1109/CCNC.2009.4784975
Filename
4784975
Link To Document