DocumentCode
2767212
Title
Emotional Agents for Interactive Environments
Author
Masuch, Maic ; Hartman, Knut ; Schuster, Grit
Author_Institution
Dept. of Simulation & Graphics, Otto-von-Guericke Univ. of Magdeburg
fYear
2006
fDate
26-27 Jan. 2006
Firstpage
96
Lastpage
102
Abstract
Interactive environments need believable characters. Their personality and emotions should affect the behavior in order to increase the emotional immersion of the player. In our new model virtual characters (or agents) are equipped with an individual personality and dynamic emotions. Both models interact within the selection of appropriate actions, and are thus central for the exhibited behavior of autonomous agents. The proposed model is application-independent and allows to render a rich set of behaviors for virtual characters in learning environments like Squeak eToys or even distributed 3D spaces like Open Croquet
Keywords
computer aided instruction; distributed processing; software agents; virtual reality; autonomous agents; behavior rendering; distributed 3D spaces; emotional agents; interactive environments; learning environments; virtual characters; Attitude control; Autonomous agents; Collaborative work; Graphics; Humans; Mood; Oceans; Psychology; Speech; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Creating, Connecting and Collaborating through Computing, 2006. C5 '06. The Fourth International Conference on
Conference_Location
Berkeley, CA
Print_ISBN
0-7695-2563-6
Type
conf
DOI
10.1109/C5.2006.17
Filename
4019382
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