DocumentCode
2776764
Title
Trust Me, I´m an Expert: Trust, Homophily and Expertise in MMOs
Author
Ahmad, Mohd Ashraf ; Ahmed, Ishtiaq ; Srivastava, Jaideep ; Poole, M.S.
Author_Institution
Dept. of Comput. Sci. & Eng., Univ. of Minnesota, Minneapolis, MN, USA
fYear
2011
fDate
9-11 Oct. 2011
Firstpage
882
Lastpage
887
Abstract
Trust is a ubiquitous phenomenon in social networks and people trust one another for a variety of reasons. In this paper we study the problem of trust in massively multiplayer online games (MMOs) with respect to homophily and expertise. We prose a topology of homophily in MMOs based on the literature on homophily and domain knowledge of MMOs. Our results show that while there is some mapping between homophily in MMOs and the theories of homophily in the offline world, the mapping is not complete. Only ascribed homophily and value homophily is observed in the trust network, while other types of homophilies are conspicuously absent. We observed that the trust network exhibits many properties which are not observed in most other social networks. Based on our observations we propose a generative model for trust networks in MMOs.
Keywords
computer games; social aspects of automation; domain knowledge; homophily; massively multiplayer online games; social networks; topology; trust network; ubiquitous phenomenon; Context; Educational institutions; Equations; Games; Mathematical model; Social network services; Topology; Experts; Homophily; Trust in Social Networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Privacy, Security, Risk and Trust (PASSAT) and 2011 IEEE Third Inernational Conference on Social Computing (SocialCom), 2011 IEEE Third International Conference on
Conference_Location
Boston, MA
Print_ISBN
978-1-4577-1931-8
Type
conf
DOI
10.1109/PASSAT/SocialCom.2011.207
Filename
6113234
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