• DocumentCode
    2803938
  • Title

    Remote Gaming by deliberate cellphone movement

  • Author

    Zhang, Dalong ; Chen, Miao ; Spaanenburg, Lambert

  • Author_Institution
    Dept. of Electr. & Inf. Technol., Lund Univ., Lund
  • fYear
    2008
  • fDate
    18-21 May 2008
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The input device for remote gaming has matured from a simple pointing device to a wireless console and recently even motion sensors are added. Similar motion sensors have already been integrated in camerapsilas to provide for image stabilization. In the cellphone, global motion is foremost determined through image processing. The paper extends this concept to support gaming, while aiming for a low-complexity solution that supports mobile equipment in general. Characteristic movements are camera- and user dependent. Therefore a state-based approach with 1-lag linear prediction is used to extract the global motion vector and filter it for video stabilization (unintended) and gaming directives (intended).
  • Keywords
    cellular radio; computer games; image motion analysis; image sensors; video cameras; cellphone movement; global motion vector; image processing; input device; mobile equipment; motion sensor; pointing device; remote gaming; video camera; video stabilization; wireless console; Cameras; Cellular phones; Image processing; Image sensors; Information technology; Sensor phenomena and characterization; Streaming media; Vectors; Wireless sensor networks; Wires;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology, 2008. IT 2008. 1st International Conference on
  • Conference_Location
    Gdansk
  • Print_ISBN
    978-1-4244-2244-9
  • Electronic_ISBN
    978-1-4244-2245-6
  • Type

    conf

  • DOI
    10.1109/INFTECH.2008.4621590
  • Filename
    4621590