DocumentCode
2824538
Title
Modeling psycho-social attributes in conflict, extended
Author
Hartley, Dean S., III
Author_Institution
Center for Modeling, Simulation & Gaming, Oak Ridge Federal Facilities, TN, USA
fYear
1995
fDate
3-6 Dec 1995
Firstpage
1244
Lastpage
1249
Abstract
Geo-political decisions can be critical determinants of success in war and peace. These decisions are based on assumed psychological and sociological responses to the decisions by the various individuals and groups in the decision environment. For example, mental models are used in deciding whether to display our naval “presence” in a foreign port or whether a discussion on the golf course would be more effective. However, in constructing consistent policies over long periods of time that involve the conflicting interests of many countries, the complexities often overwhelm simple models. A computer implementation, combining and extending the simple models, might be useful; but its design is a hard problem. This paper presents a philosophical framework for modeling psycho-social attributes at the theater level and develops some of the necessary structure
Keywords
digital simulation; military computing; philosophical aspects; politics; psychology; social sciences computing; conflict; geopolitical decisions; mental models; naval engineering; philosophical framework; psycho-social attribute modeling; psychological; sociological; war; Business; Cognitive science; Computer displays; Data systems; Extrapolation; Hardware; Human factors; Psychology; Research and development; Seminars;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference Proceedings, 1995. Winter
Conference_Location
Arlington, VA
Print_ISBN
0-78033018-8
Type
conf
DOI
10.1109/WSC.1995.479031
Filename
479031
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