• DocumentCode
    2824538
  • Title

    Modeling psycho-social attributes in conflict, extended

  • Author

    Hartley, Dean S., III

  • Author_Institution
    Center for Modeling, Simulation & Gaming, Oak Ridge Federal Facilities, TN, USA
  • fYear
    1995
  • fDate
    3-6 Dec 1995
  • Firstpage
    1244
  • Lastpage
    1249
  • Abstract
    Geo-political decisions can be critical determinants of success in war and peace. These decisions are based on assumed psychological and sociological responses to the decisions by the various individuals and groups in the decision environment. For example, mental models are used in deciding whether to display our naval “presence” in a foreign port or whether a discussion on the golf course would be more effective. However, in constructing consistent policies over long periods of time that involve the conflicting interests of many countries, the complexities often overwhelm simple models. A computer implementation, combining and extending the simple models, might be useful; but its design is a hard problem. This paper presents a philosophical framework for modeling psycho-social attributes at the theater level and develops some of the necessary structure
  • Keywords
    digital simulation; military computing; philosophical aspects; politics; psychology; social sciences computing; conflict; geopolitical decisions; mental models; naval engineering; philosophical framework; psycho-social attribute modeling; psychological; sociological; war; Business; Cognitive science; Computer displays; Data systems; Extrapolation; Hardware; Human factors; Psychology; Research and development; Seminars;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference Proceedings, 1995. Winter
  • Conference_Location
    Arlington, VA
  • Print_ISBN
    0-78033018-8
  • Type

    conf

  • DOI
    10.1109/WSC.1995.479031
  • Filename
    479031