• DocumentCode
    2836276
  • Title

    Patch-sweeping with robust prior for high precision depth estimation in real-time systems

  • Author

    Waizenegger, Wolfgang ; Atzpadin, Nicole ; Schreer, Oliver ; Feldmann, Ingo

  • Author_Institution
    Fraunhofer Inst. for Telecommun., Heinrich-Hertz-Inst., Berlin, Germany
  • fYear
    2011
  • fDate
    11-14 Sept. 2011
  • Firstpage
    881
  • Lastpage
    884
  • Abstract
    This paper presents a novel real-time approach for robust high precision and high quality depth estimation. It extends recent work on real-time Patch-Sweeping by combining the advantages of a robust hybrid stereo-based disparity estimator with the high accuracy of the Patch-Sweeping approach. It over- comes limitations of the existing Patch-Sweep approach, such as limited search range. Further, it implicitly benefits from the high robustness as well as time consistency of the disparity estimator. The presented overall algorithmic system concept introduces a powerful alternative to traditional real-time depth estimation approaches. Additionally, the proposed algorithmic structures allow a high degree of parallelization. Based on this, the computational effort could be efficiently balanced between GPU and CPU processing. The target platform of the proposed algorithmic chain is a real-time immersive 3D video communication system which requires highly accurate 3D estimation results for a high quality virtual eye contact generation.
  • Keywords
    estimation theory; graphics processing units; multiprocessing systems; real-time systems; solid modelling; stereo image processing; video communication; 3D estimation; CPU processing; GPU processing; high parallelization degree; high quality virtual eye contact generation; overall algorithmic system; real-time immersive 3D video communication system; real-time patch sweeping approach; robust high precision; robust high quality depth estimation; robust hybrid stereo-based disparity estimator; search range; time consistency; Cameras; Conferences; Estimation; Real time systems; Robustness; Streaming media; Three dimensional displays; 3D Video Communication; Cuda; Depth estimation; GPGPU; HRM; Patch sweeping; Real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing (ICIP), 2011 18th IEEE International Conference on
  • Conference_Location
    Brussels
  • ISSN
    1522-4880
  • Print_ISBN
    978-1-4577-1304-0
  • Electronic_ISBN
    1522-4880
  • Type

    conf

  • DOI
    10.1109/ICIP.2011.6116699
  • Filename
    6116699