• DocumentCode
    2853919
  • Title

    Region-of-interest coding of 3D mesh based on wavelet transform

  • Author

    Zheng, Hongjuan ; Liu, Bo ; Zhang, Hongbin

  • Author_Institution
    Comput. Inst., Beijing Univ. of & Technol., China
  • fYear
    2004
  • fDate
    18-20 Dec. 2004
  • Firstpage
    438
  • Lastpage
    441
  • Abstract
    A scheme for the region of interest (ROI) coding of 3D meshes is proposed for the first time. The ROI is encoded with higher fidelity than the rest region, and the "priority" of ROI relative to the rest region (background, BG) can be specified by encoder or decoder (user). Wavelet transform is used on 3D mesh and zerotrees are adopted to organize the coefficients. The wavelet coefficients of ROI are scaled up and encoded with a modified set partitioning in hierarchical trees (SPIHT) algorithm. In additional, a fast algorithm is proposed for creating the ROI mask. Once the quality of reconstructed ROI becomes high enough, the transmission can be intermitted and much transmission bandwidth and storage space will be saved consequently.
  • Keywords
    image coding; image reconstruction; trees (mathematics); wavelet transforms; 3D mesh; region-of-interest coding; set partitioning in hierarchical trees algorithm; wavelet transform; zerotrees; Bandwidth; Compression algorithms; Decoding; Encoding; Image coding; Image reconstruction; Partitioning algorithms; Surface waves; Wavelet coefficients; Wavelet transforms;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics (ICIG'04), Third International Conference on
  • Conference_Location
    Hong Kong, China
  • Print_ISBN
    0-7695-2244-0
  • Type

    conf

  • DOI
    10.1109/ICIG.2004.122
  • Filename
    1410477