DocumentCode
2853919
Title
Region-of-interest coding of 3D mesh based on wavelet transform
Author
Zheng, Hongjuan ; Liu, Bo ; Zhang, Hongbin
Author_Institution
Comput. Inst., Beijing Univ. of & Technol., China
fYear
2004
fDate
18-20 Dec. 2004
Firstpage
438
Lastpage
441
Abstract
A scheme for the region of interest (ROI) coding of 3D meshes is proposed for the first time. The ROI is encoded with higher fidelity than the rest region, and the "priority" of ROI relative to the rest region (background, BG) can be specified by encoder or decoder (user). Wavelet transform is used on 3D mesh and zerotrees are adopted to organize the coefficients. The wavelet coefficients of ROI are scaled up and encoded with a modified set partitioning in hierarchical trees (SPIHT) algorithm. In additional, a fast algorithm is proposed for creating the ROI mask. Once the quality of reconstructed ROI becomes high enough, the transmission can be intermitted and much transmission bandwidth and storage space will be saved consequently.
Keywords
image coding; image reconstruction; trees (mathematics); wavelet transforms; 3D mesh; region-of-interest coding; set partitioning in hierarchical trees algorithm; wavelet transform; zerotrees; Bandwidth; Compression algorithms; Decoding; Encoding; Image coding; Image reconstruction; Partitioning algorithms; Surface waves; Wavelet coefficients; Wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Graphics (ICIG'04), Third International Conference on
Conference_Location
Hong Kong, China
Print_ISBN
0-7695-2244-0
Type
conf
DOI
10.1109/ICIG.2004.122
Filename
1410477
Link To Document