• DocumentCode
    2866892
  • Title

    Visualization of acoustic signal based on OpenGL in underwater simulation

  • Author

    Ma, Tian ; Huang, Lian-Guo ; Wang, Ru-hang ; Zhang, Qun-fei

  • Author_Institution
    Coll. of Marine Eng., Northwestern Polytech. Univ., Xi´´an, China
  • Volume
    10
  • fYear
    2010
  • fDate
    22-24 Oct. 2010
  • Abstract
    Based on the demand of real-time visualization of acoustic signal in underwater-confrontation simulation, the draws of acoustic signal type and spectrum was realized, using OpenGL VBO and multithreading technology. According to the rotational symmetric structures of the square uniform plane array´s receiving beam, a horizontal segmentation drawing method was proposed and realized by OpenGL quadratic geometry cylinder and display list. And the beam gain, power, and situation were mapped to the beam draws. Lastly, all the draws were embedded in the main 3D visual scene, based on OSG. The application results showed that the draw methods could meet the requirements of real-time system.
  • Keywords
    acoustic signal processing; data visualisation; multi-threading; underwater acoustic propagation; 3D visual scene; OSG; OpenGL; acoustic signal processing; data visualization; horizontal segmentation drawing method; multithreading technology; open scene graph; rotational symmetric structures; square uniform plane array; underwater simulation; Presses; Rendering (computer graphics); Visualization; Open Scene Graph(OSG); OpenGL; acoustic signal visualization; beam drawing; visual simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Application and System Modeling (ICCASM), 2010 International Conference on
  • Conference_Location
    Taiyuan
  • Print_ISBN
    978-1-4244-7235-2
  • Electronic_ISBN
    978-1-4244-7237-6
  • Type

    conf

  • DOI
    10.1109/ICCASM.2010.5622773
  • Filename
    5622773