DocumentCode
2870915
Title
Audio textures
Author
Lu, Lie ; Li, Stan ; Wenyin, Liu ; Zhang, Hong-Jiang ; Mao, Yi
Author_Institution
Microsoft Research China, No.49 Zhichun Road, Beijing 100080, China
Volume
2
fYear
2002
fDate
13-17 May 2002
Abstract
In this paper, we introduce a new audio medium, called audio texture, as a means of synthesizing long audio stream according to a given short example audio clip. The example clip is analyzed, and basic building patterns are extracted. Then an audio stream of arbitrary length is synthesized using a sequence of extracted building patterns. The patterns can be varied in the synthesis process to add variations to the generated sound. Audio textures are useful in applications such as background music, lullabies, game music, and screen saver sounds. A method is proposed for implementing audio textures. Preliminary results of audio textures are provided at our website for evaluation.
Keywords
Algorithm design and analysis; Correlation; Frequency synthesizers; Media;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech, and Signal Processing (ICASSP), 2002 IEEE International Conference on
Conference_Location
Orlando, FL, USA
ISSN
1520-6149
Print_ISBN
0-7803-7402-9
Type
conf
DOI
10.1109/ICASSP.2002.5744963
Filename
5744963
Link To Document