• DocumentCode
    2870915
  • Title

    Audio textures

  • Author

    Lu, Lie ; Li, Stan ; Wenyin, Liu ; Zhang, Hong-Jiang ; Mao, Yi

  • Author_Institution
    Microsoft Research China, No.49 Zhichun Road, Beijing 100080, China
  • Volume
    2
  • fYear
    2002
  • fDate
    13-17 May 2002
  • Abstract
    In this paper, we introduce a new audio medium, called audio texture, as a means of synthesizing long audio stream according to a given short example audio clip. The example clip is analyzed, and basic building patterns are extracted. Then an audio stream of arbitrary length is synthesized using a sequence of extracted building patterns. The patterns can be varied in the synthesis process to add variations to the generated sound. Audio textures are useful in applications such as background music, lullabies, game music, and screen saver sounds. A method is proposed for implementing audio textures. Preliminary results of audio textures are provided at our website for evaluation.
  • Keywords
    Algorithm design and analysis; Correlation; Frequency synthesizers; Media;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech, and Signal Processing (ICASSP), 2002 IEEE International Conference on
  • Conference_Location
    Orlando, FL, USA
  • ISSN
    1520-6149
  • Print_ISBN
    0-7803-7402-9
  • Type

    conf

  • DOI
    10.1109/ICASSP.2002.5744963
  • Filename
    5744963