• DocumentCode
    2871410
  • Title

    Rashi Game: Towards an Effective Educational 3D Gaming Experience

  • Author

    Floryan, Mark ; Woolf, Beverly

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Massachusetts, Amherst, MA, USA
  • fYear
    2011
  • fDate
    6-8 July 2011
  • Firstpage
    436
  • Lastpage
    437
  • Abstract
    We present an educational 3D game called Rashi Game, which instructs students via exploration using the inquiry teaching method. We first describe the Rashi Intelligent Tutoring System in its original form, and then describe the details and features of Rashi Game, the 3D game that we have developed. In particular, we argue that inquiry-learning environments are particularly viable for educational 3D games. This is because of the similarities between some common game mechanics and the inquiry-learning paradigm. These include freedom to explore open-ended environments, interaction with environments, and realistic scenarios. We briefly summarizing results that have been obtained via pilot studies of the efficacy of Rashi Game, and remark on what directions future work in educational 3D games might take.
  • Keywords
    computer games; intelligent tutoring systems; teaching; Rashi game; educational 3D gaming experience; inquiry teaching method; inquiry-learning environments; intelligent tutoring system; open-ended environments; Diseases; Games; Hospitals; Interviews; Laboratories; Three dimensional displays; Inquiry Learning; Intelligent Tutoring; Serious Games; Web Services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
  • Conference_Location
    Athens, GA
  • ISSN
    2161-3761
  • Print_ISBN
    978-1-61284-209-7
  • Electronic_ISBN
    2161-3761
  • Type

    conf

  • DOI
    10.1109/ICALT.2011.136
  • Filename
    5992364