• DocumentCode
    2886635
  • Title

    Exact interactions executed with new technique estimating positions of virtual objects by using human body movements

  • Author

    Suzuki, Masahiro ; Unno, Hiroshi ; Uehira, Kazutake

  • Author_Institution
    Kanagawa Inst. of Technol., Japan
  • fYear
    2015
  • fDate
    23-24 March 2015
  • Firstpage
    185
  • Lastpage
    186
  • Abstract
    We evaluated the exactness of interactions using our proposed technique for applications in which users´ bodies interacted with the virtual objects presented with 3-D displays in front of them. Interactive applications require interactions to be executed when users´ bodies are at the positions of virtual objects; however, conventional techniques that execute interactions when the bodies are at the positions calculated from the binocular disparity make it difficult to meet this requirement because the calculated positions are often different from the positions of virtual objects. The proposed technique estimates the positions of virtual objects by using human body movements, and meets the requirement by executing interactions when users´ bodies are at the estimated positions. We conducted an experiment in which users actually interacted with virtual objects, and the results indicated that more interactions succeeded when the proposed technique was used than when conventional techniques were used. We demonstrated that interactions using the proposed technique were exact.
  • Keywords
    human computer interaction; three-dimensional displays; virtual reality; 3D displays; human body movements; interaction exactness; virtual object position estimation; Augmented reality; Bars; Indexes; Integrated circuits; Three-dimensional displays; Thumb; 3-D display; 3-D image; interaction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2015 IEEE Symposium on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/3DUI.2015.7131762
  • Filename
    7131762