• DocumentCode
    289080
  • Title

    On automated discovery of models using genetic programming in game-theoretic contexts

  • Author

    Dworman, G. ; Kimbrough, Steven O. ; Laing, James D.

  • Author_Institution
    Wharton Sch., Pennsylvania Univ., Philadelphia, PA, USA
  • Volume
    3
  • fYear
    1995
  • fDate
    3-6 Jan 1995
  • Firstpage
    428
  • Abstract
    The creation of mathematical, as well as qualitative (or rule-based), models is difficult, time-consuming, and expensive. Recent developments in evolutionary computation hold out the prospect that, for many problems of practical import, machine learning techniques can be used to discover useful models automatically. These prospects are particularly bright, we believe, for such automated discoveries in the context of game theory. This paper reports on a series of successful experiments in which we used a genetic programming regime to discover high-quality negotiation policies. The game-theoretic context in which we conducted these experiments-a three-player coalitions game with sidepayments-is considerably more complex and subtle than any reported in the literature on machine learning applied to game theory
  • Keywords
    game theory; genetic algorithms; learning (artificial intelligence); evolutionary computation; game-theory; genetic programming; high-quality negotiation policies; machine learning techniques; mathematical models; qualitative models; three-player coalitions game; Biomembranes; Context modeling; Evolutionary computation; Game theory; Genetic programming; Humans; Machine learning; Mathematical model; Proteins; Robustness;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences, 1995. Proceedings of the Twenty-Eighth Hawaii International Conference on
  • Conference_Location
    Wailea, HI
  • Print_ISBN
    0-8186-6930-6
  • Type

    conf

  • DOI
    10.1109/HICSS.1995.375625
  • Filename
    375625