DocumentCode
289080
Title
On automated discovery of models using genetic programming in game-theoretic contexts
Author
Dworman, G. ; Kimbrough, Steven O. ; Laing, James D.
Author_Institution
Wharton Sch., Pennsylvania Univ., Philadelphia, PA, USA
Volume
3
fYear
1995
fDate
3-6 Jan 1995
Firstpage
428
Abstract
The creation of mathematical, as well as qualitative (or rule-based), models is difficult, time-consuming, and expensive. Recent developments in evolutionary computation hold out the prospect that, for many problems of practical import, machine learning techniques can be used to discover useful models automatically. These prospects are particularly bright, we believe, for such automated discoveries in the context of game theory. This paper reports on a series of successful experiments in which we used a genetic programming regime to discover high-quality negotiation policies. The game-theoretic context in which we conducted these experiments-a three-player coalitions game with sidepayments-is considerably more complex and subtle than any reported in the literature on machine learning applied to game theory
Keywords
game theory; genetic algorithms; learning (artificial intelligence); evolutionary computation; game-theory; genetic programming; high-quality negotiation policies; machine learning techniques; mathematical models; qualitative models; three-player coalitions game; Biomembranes; Context modeling; Evolutionary computation; Game theory; Genetic programming; Humans; Machine learning; Mathematical model; Proteins; Robustness;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 1995. Proceedings of the Twenty-Eighth Hawaii International Conference on
Conference_Location
Wailea, HI
Print_ISBN
0-8186-6930-6
Type
conf
DOI
10.1109/HICSS.1995.375625
Filename
375625
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