DocumentCode
2922358
Title
Measuring flow in gaming platforms
Author
Omar, Azmi ; Ali, Nazlena Mohamad
Author_Institution
Sch. of Inf. Sci., Univ. Kebangsaan Malaysia, Bangi, Malaysia
fYear
2011
fDate
28-29 June 2011
Firstpage
302
Lastpage
305
Abstract
This paper describes the work in measuring flow while interacting with multi-platform games interfaces. We identified different gaming platforms which are mobile and non-mobile platform. The objective of the study is to identify and measure the variation of flow in different platforms. The early pilot data are collected through a survey form that are designed based on GameFlow criteria. The GameFlow criteria consist of eight elements which are: concentration; challenge; skills; control; clear goals; feedback; immersion and social interaction. In this exploratory study, the questionnaires of the survey are slightly altered from the GameFlow criteria identified in the previous work. From the early survey data collected, it shows the variation of player´s expression and thought towards different kind of gaming platforms. Finding also shows that PC and Console are preferred by the respondent as their main platform to play games. The finding of this exploratory study can be used as additional guidelines in the future development of games application.
Keywords
computer games; user interfaces; GameFlow criteria; measuring flow; multiplatform games interface; nonmobile platform; social interaction; Fluid flow measurement; Games; Graphics; Information science; Mathematical model; Mobile communication; Psychology; engagement; flow; games;
fLanguage
English
Publisher
ieee
Conference_Titel
Semantic Technology and Information Retrieval (STAIR), 2011 International Conference on
Conference_Location
Putrajaya
Print_ISBN
978-1-61284-354-4
Electronic_ISBN
978-1-61284-353-7
Type
conf
DOI
10.1109/STAIR.2011.5995806
Filename
5995806
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