• DocumentCode
    2922358
  • Title

    Measuring flow in gaming platforms

  • Author

    Omar, Azmi ; Ali, Nazlena Mohamad

  • Author_Institution
    Sch. of Inf. Sci., Univ. Kebangsaan Malaysia, Bangi, Malaysia
  • fYear
    2011
  • fDate
    28-29 June 2011
  • Firstpage
    302
  • Lastpage
    305
  • Abstract
    This paper describes the work in measuring flow while interacting with multi-platform games interfaces. We identified different gaming platforms which are mobile and non-mobile platform. The objective of the study is to identify and measure the variation of flow in different platforms. The early pilot data are collected through a survey form that are designed based on GameFlow criteria. The GameFlow criteria consist of eight elements which are: concentration; challenge; skills; control; clear goals; feedback; immersion and social interaction. In this exploratory study, the questionnaires of the survey are slightly altered from the GameFlow criteria identified in the previous work. From the early survey data collected, it shows the variation of player´s expression and thought towards different kind of gaming platforms. Finding also shows that PC and Console are preferred by the respondent as their main platform to play games. The finding of this exploratory study can be used as additional guidelines in the future development of games application.
  • Keywords
    computer games; user interfaces; GameFlow criteria; measuring flow; multiplatform games interface; nonmobile platform; social interaction; Fluid flow measurement; Games; Graphics; Information science; Mathematical model; Mobile communication; Psychology; engagement; flow; games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Semantic Technology and Information Retrieval (STAIR), 2011 International Conference on
  • Conference_Location
    Putrajaya
  • Print_ISBN
    978-1-61284-354-4
  • Electronic_ISBN
    978-1-61284-353-7
  • Type

    conf

  • DOI
    10.1109/STAIR.2011.5995806
  • Filename
    5995806