• DocumentCode
    2935855
  • Title

    Deftpack: A Robust Piece-Picking Algorithm for Scalable Video Coding in P2P Systems

  • Author

    Petrocco, Riccardo ; Eberhard, Michael ; Pouwelse, Johan ; Epema, Dick

  • Author_Institution
    Tech. Univ. Delft, Delft, Netherlands
  • fYear
    2011
  • fDate
    5-7 Dec. 2011
  • Firstpage
    285
  • Lastpage
    292
  • Abstract
    The volume of Internet video is growing, and is expected to exceed 57 percent of global consumer Internet traffic by 2014. Peer-to-Peer technology can help delivering this massive volume of traffic in a cost-efficient, scalable, and reliable manner. However, single bit rate streaming is not sufficient given today´s device and network connection diversity. A possible solution to this problem is provided by layered coding techniques, such as Scalable Video Coding, which allow addressing this diversity by providing content in various qualities within a single bit stream. In this paper we propose a new self-adapting piece-picking algorithm for downloading layered video streams, called Deftpack. Our algorithm significantly reduces the number of stalls, minimises the frequency of quality changes during playback, and maximizes the effective usage of the available bandwidth. Deftpack is the first algorithm that is specifically crafted to take all these three quality dimensions into account simultaneously, thus increasing the overall quality of experience. Additionally, Deftpack can be integrated into Bit torrent-based P2P systems and so has the chance of large-scale deployment. Our results from realistic swarm simulations show that Deftpack significantly outperforms previously proposed algorithms for retrieving layered content when all three quality dimensions are taken into account.
  • Keywords
    Internet; peer-to-peer computing; telecommunication traffic; video coding; video streaming; Bittorrent-based P2P systems; Deftpack; Internet video; global consumer Internet traffic; layered coding techniques; layered video streams; network connection diversity; peer-to-peer technology; realistic swarm simulations; robust piece-picking algorithm; scalable video coding; self-adapting piece-picking algorithm; single bitrate streaming; Algorithm design and analysis; Bandwidth; Bit rate; Encoding; Heuristic algorithms; Streaming media; Switches; layered coding; peer-to-peer; performance evaluation; piece-picking; scalable video coding; video-on-demand;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia (ISM), 2011 IEEE International Symposium on
  • Conference_Location
    Dana Point CA
  • Print_ISBN
    978-1-4577-2015-4
  • Type

    conf

  • DOI
    10.1109/ISM.2011.52
  • Filename
    6123359