DocumentCode
2938912
Title
Protocols and ports: reusable inter-object behavior patterns
Author
Selic, Bran
Author_Institution
ObjecTime Ltd., Kanata, Ont., Canada
fYear
1999
fDate
1999
Firstpage
332
Lastpage
339
Abstract
We introduce the concept of protocols. A protocol is a formal specification of potentially complex reusable pattern of inter-object behavior. To make it reusable, a protocol is defined independently of any specific object classes or instances. Even though they are defined independently of individual classes, we demonstrate how, using the notion of two-way interfaces called ports, protocols can be formally bound to structures of collaborating objects. This gives us a framework in which it is possible to formally verify if a particular combination of objects can indeed achieve the desired inter-object behavior. A further advantage is that programs with protocol specifications are more understandable and more maintainable than traditional object oriented programs since the required high level behavior is explicit. We describe both protocols and ports using the base concepts of the recent Unified Modeling Language (UML) standard
Keywords
formal specification; object-oriented programming; protocols; software reusability; Unified Modeling Language; collaborating objects; complex reusable pattern; formal specification; formal verification; high level behavior; object classes; object oriented programs; protocol specifications; reusable inter-object behavior patterns; two-way interfaces; Books; Collaboration; Electrical capacitance tomography; Protocols; Standards publication; Telecommunication computing; Time factors; Timing; Unified modeling language;
fLanguage
English
Publisher
ieee
Conference_Titel
Object-Oriented Real-Time Distributed Computing, 1999. (ISORC '99) Proceedings. 2nd IEEE International Symposium on
Conference_Location
Saint-Malo
Print_ISBN
0-7695-0207-5
Type
conf
DOI
10.1109/ISORC.1999.776401
Filename
776401
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