• DocumentCode
    2964509
  • Title

    Developing a Meta-Model for Serious Games in Higher Education

  • Author

    Longstreet, C. Shaun ; Cooper, Kendra M L

  • Author_Institution
    Center for Teaching & Learning, Marquette Univ., Milwaukee, WI, USA
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    684
  • Lastpage
    685
  • Abstract
    This short paper presents a preliminary meta-model for educational games. A meta-model facilitates the development of high-quality, engaging, educational games because it explicitly ties knowledge requirements, transferable skills and course outcomes to game production. Our meta-model is designed to be transferable across curricula, as it modularizes domain specific bodies of knowledge (BOK), a learning taxonomy (e.g., Bloom´s), and skill based challenges. The model situates learning opportunities in a plotline wherein the student-player advances by succeeding against non-player adversaries. Knowledge-based challenges framed by a learning taxonomy develop the transferable skills required by international accreditation standards and provide feedback to both the player and the faculty member. Situating assessment challenges in an immersive game environment makes them more engaging and imaginative than typical on-line tests or assignments. Here, we present our meta-model tailored for educational game development in software engineering education.
  • Keywords
    computer aided instruction; computer games; computer science education; further education; software engineering; BOK; course outcomes; domain specific bodies of knowledge; educational game development; faculty member; game production; higher education; immersive game environment; international accreditation standards; knowledge requirements; knowledge-based challenges; learning opportunities; learning taxonomy; metamodel; nonplayer adversaries; serious games; skill based challenges; software engineering education; student-player; transferable skills; Abstracts; Context; Education; Games; Ontologies; Software engineering; Taxonomy; education; meta-model; ontology; software engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
  • Conference_Location
    Rome
  • Print_ISBN
    978-1-4673-1642-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2012.43
  • Filename
    6268217