DocumentCode
2965346
Title
Embedding sound in 3D graphics
Author
Akhan, M.B. ; Bahari, E.G.
Author_Institution
Hertfordshire Univ., Hatfield, UK
fYear
1997
fDate
12-16 Sep 1997
Firstpage
278
Lastpage
283
Abstract
In this paper, an approach in sound rendering in a 3D graphics environment is presented. Each object in a 3D world is associated with a sound file and sound parameters. Sound processing is done on the fly during the animation to produce sound signals. This feature removes the requirement of dubbing after the animation has been created. In sound generation, a novel method was investigated to generate sounds from existing sound samples. The study investigated the characteristics of sounds in a collision, by changing the event parameters. The results were tested for their quality on a number of volunteers. Conclusions are drawn and proposals for future directions are made
Keywords
computer animation; 3D graphics; animation; collision; event parameters; sound file; sound parameters; sound processing; sound rendering;
fLanguage
English
Publisher
iet
Conference_Titel
Broadcasting Convention, 1997. International
Conference_Location
Amsterdam
ISSN
0537-9989
Print_ISBN
0-85296-694-6
Type
conf
DOI
10.1049/cp:19971283
Filename
626832
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