DocumentCode
2971604
Title
Sound authoring tools for future multimedia systems
Author
Bezzi, Marco ; De Poli, Giovanni ; Rocchesso, Davide
Author_Institution
CSC, Padova Univ., Italy
Volume
2
fYear
1999
fDate
36342
Firstpage
512
Abstract
A framework for authoring non-speech sound objects in the context of multimedia systems is proposed. The goal is to design specific sounds and their dynamic behavior in such a way that they convey dynamic and multidimensional information. Sounds are designed using a three-layer abstraction model: physically-based description of sound identity, signal-based description of sound quality, perception- and geometry-based description of sound projection in space. The model is validated with the aid of an experimental tool where manipulation of sound objects can be performed in three ways: handling a set of parameter control sliders, editing the evolution in time of compound parameter settings, via client applications sending their requests to the sounding engine
Keywords
audio signal processing; authoring systems; multimedia systems; user interfaces; client applications; compound parameter settings; dynamic behavior; geometry-based description; multidimensional information; multimedia systems; nonspeech sound objects; parameter control sliders; perception-based description; physical-based description; signal-based description; sound authoring tools; sound identity; sound projection; sound quality; three-layer abstraction model; Audio user interfaces; Auditory displays; Brightness; Engines; Man machine systems; Multidimensional systems; Multimedia systems; Signal design; Solid modeling; Timbre;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems, 1999. IEEE International Conference on
Conference_Location
Florence
Print_ISBN
0-7695-0253-9
Type
conf
DOI
10.1109/MMCS.1999.778529
Filename
778529
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