• DocumentCode
    2973082
  • Title

    Optimum forensic and counter-forensic strategies for source identification with training data

  • Author

    Barni, M. ; Tondi, B.

  • Author_Institution
    Dept. of Inf. Eng., Univ. of Siena, Siena, Italy
  • fYear
    2012
  • fDate
    2-5 Dec. 2012
  • Firstpage
    199
  • Lastpage
    204
  • Abstract
    In the attempt to provide a mathematical background to multimedia forensics, we introduce the source identification game with training data. The game models a scenario in which a forensic analyst has to decide whether a test sequence has been drawn from a source X or not. In turn, the adversary takes a sequence generated by a different source a modifies it in such a way to induce a classification error. The source X is known only through one or more training sequences. We derive the asymptotic Nash equilibrium of the game under the assumption that the analyst relies only on first order statistics of the test sequence. A geometric interpretation of the result is given together with a comparison with a similar version of the game with known sources. The comparison between the two versions of the games gives interesting insights into the differences and similarities of the two games.
  • Keywords
    digital forensics; game theory; mathematical analysis; multimedia computing; Nash equilibrium; counter forensic strategies; geometric interpretation; mathematical background; multimedia forensics; optimum forensic strategies; source identification game; test sequence; training data; Error probability; Forensics; Games; Nash equilibrium; Training; Training data;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Forensics and Security (WIFS), 2012 IEEE International Workshop on
  • Conference_Location
    Tenerife
  • Print_ISBN
    978-1-4673-2285-0
  • Electronic_ISBN
    978-1-4673-2286-7
  • Type

    conf

  • DOI
    10.1109/WIFS.2012.6412649
  • Filename
    6412649