• DocumentCode
    2991400
  • Title

    A Universal Turing Machine in Conway´s Game of Life

  • Author

    Rendell, Paul

  • Author_Institution
    Dept. of Comput. Sci., Univ. of the West of England, Bristol, UK
  • fYear
    2011
  • fDate
    4-8 July 2011
  • Firstpage
    764
  • Lastpage
    772
  • Abstract
    In this paper we present a Universal Turing Machine build in the Cellular Automaton Conway´s Game of Life. This is an extension of the Turing Machine built previously by the author [10]. It is example of spatio-temporal collision based computation and has infinite tape provided by two stack structures which grow continuously using collision based construction. Two patterns the fanout and takeout are described which are key in solving the routing and synchronization problems. The procedure used to find a viable order of synthesis of the parts in the stack construction is described.
  • Keywords
    Turing machines; cellular automata; Conway´s game of life; cellular automaton; collision based construction; routing problem; spatio-temporal collision; stack construction; stack structures; synchronization problem; universal turing machine; Delay; Games; Logic gates; Magnetic heads; Sparks; Turing machines; Conway´s Game of Life; Universal Turing Machine;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    High Performance Computing and Simulation (HPCS), 2011 International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-61284-380-3
  • Type

    conf

  • DOI
    10.1109/HPCSim.2011.5999906
  • Filename
    5999906