• DocumentCode
    2991866
  • Title

    Fast Modeling of Realistic Clouds

  • Author

    Xu, Jiangbin ; Yang, Chao ; Zhao, Jian ; Wu, Lingda

  • Author_Institution
    Coll. of Inf. Syst. & Manage., Nat. Univ. of Defense Technol., Changsha, China
  • fYear
    2009
  • fDate
    18-20 Jan. 2009
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Computer generated clouds are indispensable in virtual environments nowadays. This paper proposes a probability fields controlling cellular automata method. Creation of the probability fields adoptes fractional Brownian motion (fBm) which accords with the natural chaotic motion of particles and endows the results with realistic cloudy characteristics. We accelerate our simulation by running all the modeling procedures on the programmable graphics hardware. The illumination model accounts for the sunlight and background lights with single scattering model. We use ray casting technique to render 3D realistic clouds. Integration of our results into virtual terrain environment enhances the reality of the scene. The total virtual environment is rendered at interactive frame rates.
  • Keywords
    Brownian motion; cellular automata; geophysics computing; probability; rendering (computer graphics); virtual reality; 3D realistic cloud rendering; cellular automata method; chaotic motion; fractional Brownian motion; illumination model; probability; programmable graphic hardware; ray casting technique; realistic cloud fast modelling; single scattering model; virtual terrain environment; Acceleration; Automatic control; Brownian motion; Chaos; Cloud computing; Computational modeling; Graphics; Hardware; Rendering (computer graphics); Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Network and Multimedia Technology, 2009. CNMT 2009. International Symposium on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-5272-9
  • Type

    conf

  • DOI
    10.1109/CNMT.2009.5374809
  • Filename
    5374809