DocumentCode
3001048
Title
Simulator sickness and presence in a high FOV virtual environment
Author
Seay, A. Fleming ; Krum, David M. ; Hodges, Lauy ; Ribarsky, William
Author_Institution
Graphics Visualization & Usability Center, Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2001
fDate
17-17 March 2001
Firstpage
299
Lastpage
300
Abstract
As part of a process to identify potential simulator sickness issues with our NAVE (Non-expensive Automatic Virtual Environment), a new virtual environment display system developed at Georgia Tech, we have conducted a study to address the experience of simulator sickness and presence under different display and user role configurations. The NAVE has three 8 feet by 6 feet screens. The two side screens are positioned at 120 degree angles to the central screen to give a three-sided display area that is sixteen feet wide and approximately seven feet deep. This allows for two different field of view configurations, a one-screen set-up that provides a 60 degree FOV, and a three-screen set-up that provides a 180 degree FOV. Users are seated in front of the center screen and navigate with a joystick. The virtual environment used in this study could be displayed in the NAVE stereo-visually or in mono, providing us with a second experimental factor, display fidelity. Lastly, we were interested in determining whether or not the user´s role in the environment would affect their experience of simulator sickness and presence as suggested by Stanney and Kennedy (1997). This provided us with our third factor user role, with its two levels, driver and passenger.
Keywords
computer displays; digital simulation; human factors; virtual reality; NAVE; Nonexpensive Automatic Virtual Environment; display configurations; display fidelity; high FOV virtual environment; joystick navigation; one-screen set-up; presence; simulator sickness; three-screen set-up; three-sided display area; user role configurations; virtual environment display system; Abstracts; Displays; Graphics; Instruments; MONOS devices; Navigation; Personal communication networks; Usability; Virtual environment; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2001. Proceedings. IEEE
Conference_Location
Yokohama, Japan
Print_ISBN
0-7695-0948-7
Type
conf
DOI
10.1109/VR.2001.913806
Filename
913806
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